Platform School

Post your own tutorials, guides and demos.

Post » Sun Mar 27, 2011 4:26 am

I still use the lessons learned in your tutorials to this day; they're probably THE tutorial to use to begin learning about the intricacies of Construct. They were and ARE a great help.

I'll check out these sometime soon, when I'm not working on my own projects and trying to actually finish something.
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Post » Fri Jun 24, 2011 10:26 pm

Hay I've began working on this check the link.
Platform School Forum darklad2011-07-01 01:02:37
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Post » Wed Oct 12, 2011 12:25 am

Anyone have plans to update the platform school tutorial links on SourceForge.net? Lessons 3-9 give the dreaded 404 file not found message.

Broken links equate to broken dreams, er, I mean broken games!

Not to offend, but all the dead links do not reflect well on this great game making program or the wonderful, hardworking people who comprise it.

Help! I think Scirra needs to hire the dead link police, STAT!!

And yes, I did download the lessons provided by DeadEye, but I still think the links need to work so potential Construct purchasers aren't dissuaded by things that are broke or don't work as one would expect they should.

Thanks...
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Post » Wed Oct 12, 2011 3:56 am

As you can read in this tutorial:

[quote]Some tutorials will be linked to the old Scirra's forum and the links might appear as dead. A simple trick will save the day though.
Click a link and in its url replace "http://www.scirra.com/phpbb3/" with "http://69.24.73.172/scirra/forum/" and for all the forum link, you'll be taken to Scirra's old forum.
There you will be able to download the attached files.[/quote]

Also the platform shcool lessons are for Construct-Classic (which is still an open source software, no buying, maintained by the community itself).
For actual platform examples for C2, you have a few capx in your install of C2 in the folder "examples" which cover some of the basics of making a platformer.
Kyatric2011-10-12 03:57:29
New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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Post » Wed Oct 12, 2011 6:23 am

Well hello, Kyatric;

Hope you are well. I'd like to respond to your post by sharing my thoughts.

I'll begin with the most obvious and that is from a consumers point of view. As a buyer or user of a product, this particular product, I have a certain level of expectation when it comes to learning tools and them being easily accessible.

My point is, why would anyone want their users/customers to have to look for a working link or require them to use a workaround in order to get to the working link? Why not fix the broken links so your customers can learn and make games since that is why they procured the product in the first place? Whether your customers bought it or not is a mute point, as keeping your customers happy and content is what matters here, so they continue to use and support your product!

Secondly, C2 users still must rely heavily on CC tutorials since there are not as many C2 tutorials as CC tutorials yet.

Thirdly, the CC platform tutorials are much more in depth whereas the C2's are more limited in scope, which means the user is required to spend additional time searching for solutions and less time making their games. Which again brings us back to the site and needing to weed through all the broken links and scour the forum in search of answers.

I'm just a new user, trying to learn and offer suggestions based on my experiences with using Construct. Just sharing my experiences for future reference.

Thanks for responding. As always, it is appreciated!





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