Platform Shooter: Little Green Soldier (NOW ON ARCADE!)

Show us your completed creations made in Construct 2

Post » Fri Sep 11, 2015 11:48 pm

@Nixel AWESOME JOB!!! I just played through the demo. AMAZING!! I loved alllll of it!! I'd go for a jump button - but if I was using my nes pad/snes pad while playing, up isn't an issue to jump for me. I'll try it out later and hopefully it'll work (it does for IB so I'm assuming there will be no issue!)

Keep it up! I'm glad to see this one hasn't stopped!


-Chris
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Post » Sat Sep 12, 2015 1:56 am

@damainman
Hey it's been a while, so glad to see you around!!
Ehh I thought I had space bar as jump too? Hmm....

Hahah once I'm of age and get my credit card, you can bet I'll buy IB first thing in the morning :D
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Post » Sat Sep 12, 2015 11:23 am

I agree with another post.
It does feel like Megaman but more enjoyable as the it's easier to play.
It has a nostalgic appeal and it's done the right way.

Two things:
-> Is the player not supposed to shoot when crouch?
-> The "Clear!" message seems to be kind of hard to read.

Hats off to you.
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Post » Sat Sep 12, 2015 1:32 pm

@nixel Maybe you did? I just went for the buttons next to the other two automatically XD - I tried it like directly when I got home from work so I was a little burned out XD! I'll check it again. If you have twitter, pm me your account and I'll pop you a key for IB :)
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Post » Sat Sep 12, 2015 2:16 pm

@byondisoft
Thanks for trying it out!! Making an easier Megaman was what I set out to do, because I hated that enemy bullets could stop you in your tracks in those games.

I liked the idea that crouching was supposed to let you duck and bide time to plan, rather than for more ninja shooting.
But I'll see about it - if the feedback continues, I might just implement the shooting controls for crouching.

I agree with the Clear message thing, good point! I might slap on a box behind it or something.

Thanks again!

@damainman
Haha no problem, I understand!

Shucks....I don't have twitter D:
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Post » Sat Sep 12, 2015 2:33 pm

@Nixel: You are right. The way it's done now gives the player time to plan making the game more strategic. I say leave the crouching as it is now. :-)

Keep up the good work.
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Post » Sat Sep 12, 2015 2:38 pm

@byondisoft
I see. Glad to hear it!

And thanks again :)
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Post » Sat Sep 12, 2015 5:52 pm

Awesome concept. Make your own music and this will be ace!
Image
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Post » Sun Sep 13, 2015 11:10 am

luvly little game... or maybe not that little -- havent finished it yet! feels good, looks great, sounds cool. congrats!
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Post » Tue Sep 15, 2015 6:58 am

very well done, keep up the good work!
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