I have the following:
- Sprite, platformer
- Tiled Background, solid
Problem is, if I rotate the tiled background (they act as platforms). The sprite does not rotate to that angle when walking along the platform.
I thought about finding the UID of the background at y-5 from the sprite and then rotating it to the same angle of the background. However, I can't find anything for "Find UID at Point".
What are some other ways of solving this problem?
I've uploaded a simple diagram: