Platform trouble .cap

Post your own tutorials, guides and demos.

Post » Tue May 12, 2009 7:32 pm

Had trouble with animation. FIXED!
B
2
G
3
Posts: 12
Reputation: 874

Post » Tue May 12, 2009 8:15 pm

What is the trouble here?
B
4
G
3
Posts: 39
Reputation: 978

Post » Tue May 12, 2009 8:26 pm

From his Help/Tech thread.

viewtopic.php?f=3&t=3623

It's a good idea to let people know what the upload is for ;)
Moderator
B
5
S
2
G
6
Posts: 4,348
Reputation: 10,971

Post » Thu May 14, 2009 8:45 pm

Made a spring bouncer but the problem is that my player's regular jump is now weaker although I didn't change the stats. The bouncer works by the way, but has no animation.
B
2
G
3
Posts: 12
Reputation: 874

Post » Thu May 14, 2009 9:14 pm

[quote="Bulldozer":29wt1epz]Made a spring bouncer but the problem is that my player's regular jump is now weaker although I didn't change the stats.[/quote:29wt1epz]


Uh... yes, you did change the stats. Right here:



You have the default jump strength for the platform behavior set to 700. If you want it to stay 700, then you need to say "700" there instead of "450."

Also, you see how you tell the platform behavior to Jump in event 2? That means when event 3 comes around, the player is no longer falling... it's jumping. So the event will not trigger. You need to not make a sub-event here. Do it like so instead:



This ensures that the event will trigger properly when the player falls onto the spring, and will activate the spring's animation.

You also need to uncheck "Loop" for the spring's bounce animation for "On bounce finished" event to work.

The game is coming along nicely, btw :)
Moderator
B
5
S
2
G
6
Posts: 4,348
Reputation: 10,971

Post » Thu May 14, 2009 9:58 pm

Yes, it works now! Thank you! :D

Damn, my workspace is messy, I should name my sprites. This program is amazing and the help here is even more amazing.

Thank you once again. I'm doing this for an art project, by the way.
B
2
G
3
Posts: 12
Reputation: 874

Post » Fri May 15, 2009 7:20 pm

Added an enemy but it doesn't work. Even Debug doesn't work. I did this by looking at the Platform School, the basic enemy that goes back and forth horizontally and which you can jump on. However it doesn't even spawn.

I suspect that the problem is in the sprite called DroidSpawn but I don't know what it could be.

Also, bug reported.
B
2
G
3
Posts: 12
Reputation: 874

Post » Sun May 17, 2009 3:07 pm

B
2
G
3
Posts: 12
Reputation: 874


Return to Your tutorials & example files

Who is online

Users browsing this forum: No registered users and 0 guests