Yeah i was thinking that, but then i might have to alter the ground, which has the solid behaviour. I would have to make it immovable etc, and i would have to redo the whole level to make all the assets fit with the physics attributes. At least thats what i think :P
I would also need to make the player related to physics behaviour, as the box has physics behaviours.
Im not really sure about anything here, but i keep on failing at least :)