Platformer Animation

Get help using Construct 2

Post » Wed Jun 19, 2013 8:22 pm

Hello Everybody..
I'm a newbie on Construct 2..

I'm working on platformer game, and I have some problems manipulating animation on my character.
1. I want my character to do attack movement when jumping and walking.
2. I want my character to perform different attack movement as I press the same keyboard button more than once so I can do some "Combo".

can Anybody help me, please?.

P.S : sorry 4 my horrible grammar, I'm not good enough in english.
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Post » Wed Jun 19, 2013 8:28 pm

hi and welcome, check this tutorial:
https://www.scirra.com/tutorials/243/building-a-platform-game-a-beginners-guide
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Post » Wed Jun 19, 2013 8:50 pm

thanks,
I have read it once, but still don't catch any clue..
can u give me another lead?..
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Post » Wed Jun 19, 2013 11:37 pm

struggling with the english or with the coding? Is there a translation on your language? Try a Google translate
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Post » Thu Jun 20, 2013 12:01 am

Hi Dzaky,

This may help a slight bit.
https://www.scirra.com/tutorials/205/making-a-sword-character

As for the combo system, you might work that out by using a variable to keep track of the current combo count, and play an animation based on the current combo count.

You could check if the combo count is > 0, then a sub-event, trigger once

And under the trigger once, use a "wait" action, for like 1 second, or however long you'd like it before the combo counter resets itself.
Then reset the combo to 0.

Hope that helps, or at least points you in the right direction.
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