Platformer Design Tips and Articles

Discuss game development design and post your game ideas

Post » Sun Jun 16, 2013 6:38 am

I saw this list on Twitter and thought it would be well suited to the forum here. Have at'er.

http://www.pixelprospector.com/the-big-list-of-game-design/#platformer-design
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Post » Sun Jun 16, 2013 10:04 am

Thanks, this is a really great resource!
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Post » Mon Jun 17, 2013 4:01 am

One thousand times this:
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Post » Mon Jun 17, 2013 6:30 pm

Thanks for the link! It is quite an amazing list! :D

Also, would it be too much to ask for a copy to the forum (obviously with proper attribution)? I could port it over to forum code if anyone was interested, that way we can have a copy here at the forum. :)
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Post » Tue Jun 18, 2013 10:43 pm

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Post » Fri Aug 02, 2013 11:15 am

Another great article by gregman

      Design Tipsjeffige2013-08-02 14:54:06
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Post » Tue Sep 10, 2013 7:19 pm

Great Ocean of Information. That will help a lot for those who want to work in this direction. Thanks for the share guys.

I Thank everyone of you.
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Post » Sun Sep 22, 2013 7:12 pm

The best advice I've heard (from the Crash Bandicoot guys I believe): Always create your first level last.

It's the first thing people will see, so has to make a great impression. Leaving it until last gives you a lot of time to build up experience with your project. Start near the middle
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Post » Sun Mar 30, 2014 1:49 pm

Awesome list
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Post » Sun Mar 30, 2014 8:06 pm

For the love of zimbabwian monkey cats, thanks for this post. Great literature to read up on! Thanks for sharing :)
Really great info the the layman just getting started!
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