Platformer Monsters "advance" behavior

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Post » Wed Sep 05, 2012 9:44 pm

Hi everyone,

I was reading the "How to make a Platform Game" Tutorial and I've made a cool platformer character and one monster moving but one part in the Tutorial got my attention :

Since we are not using complicated animations on this object, we can get away with using the platform behavior directly on the object without an invisible 'box' object. Note if you make a different platform game with enemies with complicated animations, you should use the same box technique we used on the player.

I was wondering, if I use this "advance" thing on the monsters. How can I duplicate monsters ? I'll have a bunch of boxes and a bunch of monsters. Which boxes will attach to which monsters ?

Thanks in advance nordentipwel2012-09-06 20:02:20
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