Platformer on edge

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Post » Wed Jun 12, 2013 2:21 pm

I don't want my player to be standing on one foot and look weird when at the edge of a platform.
If I'm not mistaken, one way'd be to create som invisible sprites that you place on either side of the platform and when the player collides with them, you play another animation.

Are there any other ways to do this that may be a better choice?

Perhaps there should be conditions like (on edge / is by edge)?

I think solutions to this problem will be useful for a lot of people creating platformers and especially when C2 is so platformer-friendly. I didn't find any answers for this on the forum at least.
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