PLATFORMER: Snow Fire Rain

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Post » Fri Dec 30, 2011 4:32 pm

This is a example of imitating the particle system where i gave all the element sprites a bullet behavior.
I made almoust realistic looking snow, fire and rain that interact with the player.
I made a large use of the system expresion "random" in this wich was a big help.

Example contains:
-basic description
-one spawning sprite that spawns 3 different elements
-snow that attaches to the player and then melts
-fire that burns the player and causes the player to smoke
-rain with two different ways to set its position to spawn. It also bounces off before its destroied and same like snow it puts down the smoke when player is burned


File:
http://dl.dropbox.com/u/5214903/GM/Snow%20water%20fire.capx


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EDIT:

Heres a new file with leaves and confetti effect included
The leaves make the player burn loonger,changes into darker leave when "burning" and got a sine behavior while in air.
The confetti makes a exploding effect and randomizes its look of the pieces in frames from one animation before it falls and bounces of the player, giving it a more funn look to move trough it.
I also modified the rain so it creates the droops from specified distance.
I didnt add extra comments though since i find moust of it to be basic event functions and moust of it is explained in the existing comments of this example.

File:
http://dl.dropbox.com/u/5214903/GM/particleImitation.capxMiu32011-12-31 17:50:59
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Post » Fri Dec 30, 2011 4:35 pm

Very Nice I love the smoke effect that appears after the fire!
i think this post belongs in "your creations" forum though?
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Post » Fri Dec 30, 2011 4:39 pm

Miu3 thank you for sharing!
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Post » Sat Dec 31, 2011 3:06 pm

Thank you very much for sharing. This certainly inspires some great ideas.

I was actually just working on a game and thinking "I need to think of how to make Snow, Fire, Rain, and Fog" and this is going to give a great stepping off point for ideas.

Thank you!
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Post » Sat Dec 31, 2011 3:55 pm

Cool effect. Like your other examples, this one's been added to the how do I FAQ.

As far as I'm concerned, the "your creations" part of the forum is more for finished/full games.
Specific examples like this one belong in the how do I forum since it is more technical oriented.Kyatric2011-12-31 15:55:48
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Please attach a capx to any help request or bug report !
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Post » Sat Dec 31, 2011 5:22 pm

^ok gottit
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Post » Sat Dec 31, 2011 6:02 pm

[QUOTE=ayzhong] Very Nice I love the smoke effect that appears after the fire!
i think this post belongs in "your creations" forum though?[/QUOTE]


Maybe.
I personaly prefer posting more finished work there while I see this post like all the other HowDoI topics. I just instead of giving questions share directly one of many posible "ansvers" that I come up with :P



[QUOTE=Weishaupt] Miu3 thank you for sharing![/QUOTE]


Youre welcome ^-^


[QUOTE=RingtailCafe] Thank you very much for sharing. This certainly inspires some great ideas.

I was actually just working on a game and thinking "I need to think of how to make Snow, Fire, Rain, and Fog" and this is going to give a great stepping off point for ideas.

Thank you![/QUOTE]

Youre welcome, I do hope it helps to get some ideas :)
The only downside of it on my laptop atleast is that all these effects may slow down the game sofar I have noticed.



[QUOTE=Kyatric] Cool effect. Like your other examples, this one's been added to the how do I FAQ.

As far as I'm concerned, the "your creations" part of the forum is more for finished/full games.
Specific examples like this one belong in the how do I forum since it is more technical oriented.[/QUOTE]


Iam glad to hear the examples may be useful enough to add them to the list :)

Thankyou!
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Post » Mon Jan 30, 2012 2:27 am

Thanks for the hard work Miu3!
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Post » Mon Jan 30, 2012 1:53 pm

Excellent work!
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Post » Mon May 27, 2013 5:13 am

links are broken :(
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