Platformer sticks to walls

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Post » Wed Jun 18, 2014 2:44 pm

My player is a platform object and if he collides with the side of the wall he sticks to it. I want the player to fall straight down when he is off/on the side of the wall and not just stay in the air.

Can anyone help, please and thanks.

problem.png
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Post » Wed Jun 18, 2014 3:34 pm

A picture isn't really much use when it comes to problem solving. You really need to provide a .capx for people to help you more effectively.

Having said that, here are a few suggestions:

Have you done the platform tutorial?

Have you used a dummy collision sprite and pinned your main animated character to it (recommended)?

Have you trimmed excess space from sprites?

Have you checked that your collision polygons are uniform and not all over the place?
If your vision so exceeds your ability, then look to something closer.
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Post » Thu Jun 19, 2014 2:47 pm

If you can upload CAPX then we might be able to help you. Many reason why is sticking!
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