[Platformer][Work in Progress][Feedback]Pinwheel

Show us your works in progress and request feedback

Post » Fri Mar 21, 2014 12:35 am

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Game:

Pinwheel is a one-directional, side-scrolling, 2d platformer, where you control a pinwheel. The levels are randomly generated, and extend infinitely in one direction. Every level offers a new and unique build, which provides for challenging and rewarding fun.

After you have collected a set amount of coins, you can unlock different seasons that add a refreshing look to the game play. You can also unlock new colors for your pinwheel in the store.

In the level, there the three different kinds of traps: spikes, mines, and saws. There is 15 unlockable colors and 4 unlockable seasons.

There are multiple layers that are used to add depth to the game, and coins that spawn randomly throughout each level.

This game is cross-platform, and works on both mobile phone, and computers.

Screenshots:
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Platform:

I plan to release the game to the Web through clay.io. Windows, Mac, and Linux will be released though http://www.itch.io. I also plan to release to the Firefox marketplace. I would like to release to the Chrome Webstore, possibly once the other planed platforms are released.

This game is my entry for the http://www.clay.io "Got Game?" student competition. For more information on the "Got Game?" student competition please visit http://www.clay.io/gotgame.

Credits:

Although I am the sole developer of this game, it would not be possible without the graphical additions of some great people on the internet.

http://www.constructtutorials.wordpress.com for providing inspiration for the pinwheels.

Pixel Pirate for the foliage throughout the game.

Johan Olivier - Artist and soul founder of dravenx games, for the explosion graphic from his platform kit.

Please visit my blog at http://www.patrickpistor.blogspot.com for more info about me.


Progress/Feedback:

Completed:
  • Land Generation
  • Unlock store
  • Graphics
  • Touch Controls
  • Keyboard Controls
  • Character Controller
  • Sprite font is changed do a new font.
Work in Progress:
  • About Page (Needs to look better)
  • Game Over (Need Leader-boards)
  • Social Network Buttons (Don't work)
  • Music (Caused a weird bug)
  • Gameplay (Always open for improvements)

If you guys have any suggestions on what I can do to improve the game-play, or the overall level of enjoyment of this game, please leave a reply below.

If you have any mechanical issues, please also let me know so I can fix them as soon as possible.

Please also leave a reply if you liked anything in the game or have any questions.

Test build:
https://dl.dropboxusercontent.com/u/240 ... index.html

Use the Arrow Keys, A&D keys, or the Pads to move left or Right. Use the Up Arrow, W, Space, Z or the Up Pad to Jump/Double Jump. Collect Coins and watch out for traps!
Thanks to @sved for the template! Good luck on your game!
Last edited by yogert96 on Sat Mar 22, 2014 8:51 pm, edited 4 times in total.
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Post » Fri Mar 21, 2014 12:02 pm

Audio and leaderboars are comming soon.
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Post » Fri Mar 21, 2014 6:38 pm

Great game! Everyone should play my bro's game! :)
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Post » Fri Mar 21, 2014 6:45 pm

Thanks sis :D I wish it was that easy!
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Post » Fri Mar 21, 2014 7:19 pm

Updated the Sprite-font so it is not the default font. Now uses the same font as the Title and Buttons.

+1 to @blackhornet and the Sprite Font Generator. viewtopic.php?t=86546&start=0
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Post » Sat Mar 22, 2014 1:32 pm

Music and gem system are commingle soon, so be on the lookout!
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Post » Sat Mar 22, 2014 2:12 pm

This is super nice! Very catchy and the right amount of simple. Liking the look a lot but not very into the text. Try to have fun with the interfaces and menus, make them match the actual game graphics a bit more. The challenge is very nice, would love to see things getting visually more interesting the farther you get. Perhaps a nice but light/faint particle trail behind the pinwheel as it jumps and lands. Keep it up, it is looking nice.
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Post » Sat Mar 22, 2014 3:30 pm

@kraed
Thank you so much for your feedback! I really appreciate it.,
The text has been changed, but for some reason is not being updated in dropbox. I am also considering the aaddition of a particle to move behind the player, as well as snow and leaves falling for each respective season.

Thanks again for the feedback!
Patrick
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Post » Sat Mar 22, 2014 8:50 pm

Huge Update!
  • Added Gems with a Save-Me system. You must have one gem in order to use. Gems are rare, so you might have to play a few times before you find one.
  • Added Music, a Jump Sound, a Coin Pickup Sound, a Gem Pickup Sound, a Mine Explosion Sound, and a Hit Sound!
  • Added the option to turn off the pads if you aren't playing on mobile.
  • Made the new font work.
Next up we have the addition of difficulty, some additional visuals, a credits page, and a continued search for the white lines in-between the blocks.

The link has been updated, your previous progress will not be saved until the game is uploaded to clay.io. These versions are exclusively for testing purposes.

https://dl.dropboxusercontent.com/u/240 ... index.html

Please stay tuned as I continue to update!
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Post » Sun Mar 23, 2014 11:41 am

I like it . Very addictive . Keep up the good work.
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