platforms with z order

Get help using Construct 2

Post » Sun Nov 17, 2013 2:43 pm

I want to use 2 horizonts for my game. On both the horizonts, player sprite can interact with platforms but nor at once. I need to sort the colisions since the 2 horizonts can sometimes overlap. Can i add a z-order to the solid behavior to distinguish the horizonts?
B
8
S
4
G
1
Posts: 191
Reputation: 1,873

Return to How do I....?

Who is online

Users browsing this forum: pegasus6464 and 29 guests