Hi!
When [Enemy] is close to [Player], enemy plays attack animation and then plays sound of attack. It works well with a single enemy but I'm going to have more than one enemy of same type on my level. And the problem is that when I use more than one enemy, the sound of attack doesn't play at all or sometimes it plays for only one enemy. What should I do to have each enemy play attacking sound as soon as it gets close to Player?
https://drive.google.com/folderview?id=0BwBHvnixj6i8b2dtRWRtX0FWdGM&usp=sharing