Player 1 Transform to Player 2

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Post » Mon Jan 28, 2013 1:00 pm

Hello

i hope you will help me in my problem, it's been two days and i can't find the solution ^^'

so i want:

- objet1 kill player1
- objet2 transform player1 to player2
- objet1 return player2 to player1 + (system wait 2sec, then player1 will die if objet1 touch him)

PS: player 1 and 2 have diferent layer and their own animation(stop+walk)


thanks a lot

link : https://dl.dropbox.com/s/g2eh7oedkty73xy/test.capx?dl=1
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Post » Tue Jan 29, 2013 12:04 pm

any chances ?
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Post » Tue Jan 29, 2013 7:22 pm

I'm not sure I follow you 100%, but you could simply make player 1 change animations to one that looks like player 2 is now in control and have them continue on playing. or even switch controls to a different set of keyboard buttons when they transform into player 2, is that what you want?
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Post » Tue Jan 29, 2013 8:18 pm

yes that's what i want! but i'm afraid i don't know how to do it with animation

maybe like this but i don't think so ^^'



my animations are 4:
player 1 (stop)
player 1 (run)
player 2 (stop)
player 2 (run)

+ so i want my player when he is on animation (player1 stop or run)and in collision with objet1 he died

+ and when he is in collision with objet 2 he have to transform to animation player2 which had 2 animation too (player2 stop & run)

+ but when objet1 is in collision with animation player2 he return to player1 and the problem i got that my player1 die, and i want him to start ding after 2 sec

but i don't understand what will happend if i was in player2run and i stopped! what stop animation will display player1stop or palyer2stop

Sory for my bad english and thank you brother =)
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Post » Wed Jan 30, 2013 11:16 am

i tried to do it with 'set animation' but i don't know how!
anybody has an idea?
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Post » Wed Jan 30, 2013 7:47 pm

Are player 1 and player 2, different actual players? or are they the being controlled by the same player?
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Post » Wed Jan 30, 2013 8:12 pm

i can create one player with many animation, but i have 2 player which one have his own animation(stop+run)
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