Player interacting with Box

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Post » Wed Jul 25, 2012 3:15 am

Initially I thought this had something to do with physics, if your character is using the platformer behavior, how does one make it to where you can push a block or roll a boulder?

I thought assigning physics behavior would help, but couldn't seem to make it work.
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Post » Wed Jul 25, 2012 3:18 am

Platformer simply does not work well with physics. The best way to do this is either:

-Overlay an invisible physics box which is over the player, however I doubt this will turn out well.

-Trash the platformer behavior, and make your own physics-based platformer using events. It's not that hard.
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