Player sticking to wall

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Post » Sun Jun 24, 2012 10:06 pm

Hello again,

This time I'm stuck at a place where I need the playable object with platform behavior, to stick to certain type of wall. it should look like it is sticking to a sticky wall.

Then when pressed up arrow it should jump depending on the direction arrow, it will move. I've tried pin-behavior it works till a certain point but then the image for sticky wall is bigger than the playable object. so it should stick to the same place where it collides with the wall.

Any suggestions???

Thank you
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Post » Mon Jun 25, 2012 12:49 am

i didn't understand anything can you put capx and explain with pictures
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Post » Mon Jun 25, 2012 7:46 am

Following is as image for the above:

sticky-wall
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Post » Mon Jun 25, 2012 10:54 am

i couldn't see the picture, anyway here is capx it looks like what you want (i think).
http://dl.dropbox.com/u/5214903/GM/advclimb.capx
this capx from (Miu3) from topic :
http://www.scirra.com/forum/platformer-edge-grab_topic45719.html
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Post » Mon Jun 25, 2012 6:20 pm

Thanks and sorry for the above link,

http://mnmcaesar.wix.com/construct2-doubt#!home/mainPage

this may help with the image.

The above file could not help me. But maybe with image you may understand.

When the playable character-an object sticks to the wall, by pressing up arrow key it should jump up and depending on the left or right direction arrow, it should move respectively.

Thanks.mmadnani2012-06-25 18:21:42
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