This time I'm stuck at a place where I need the playable object with platform behavior, to stick to certain type of wall. it should look like it is sticking to a sticky wall.
Then when pressed up arrow it should jump depending on the direction arrow, it will move. I've tried pin-behavior it works till a certain point but then the image for sticky wall is bigger than the playable object. so it should stick to the same place where it collides with the wall.