PlayerBox Platform limits issue

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Post » Fri Jan 04, 2013 6:38 pm

Hi,

I'm assuming the issue is because of the bounding boxes around the PlayerBox and the Solid behaviour of the ground.

Is there a way to calculate that if the character is standing on past the border of the platform by X pixels then cause it to drop?

Thanks.
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Post » Fri Jan 04, 2013 6:48 pm

Open the sprite in the image editor, click the bottom button on the left and you can edit the size and shape of the collision box.
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Post » Fri Jan 04, 2013 7:31 pm

Great! Thank you very much.

flaye2013-01-04 19:32:28
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