Playing an Animation with a Specific Angle

For questions about using Classic.

Post » Tue Feb 03, 2009 4:53 pm

How do I play an Animation at a specific angle? I have a default 4 direction animation and I need tell Construct to play a specific animation at angle. I dont want to use 8 direction movement I want to say play animation at angle 90.
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Post » Tue Feb 03, 2009 5:06 pm

Set the object angle to 90?

If you use movements or something, you can usually disable having the behavior affect the object's angle, or if it's custom coded, store the angle of motion in a private variable and control the sprite angle separately. Failing that a separate invisible object to do the motion could work.
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