Playing many sounds at once (Windows Phone)

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Post » Fri May 17, 2013 10:37 pm

I'm having trouble playing many sounds at once in my Windows Phone app. In the emulator/tester in Construct 2 it sounds how it should, with multiple audio files being played at once. However, when I run it from Visual Studio each audio track stops the previous one. Does anyone know if this is fixable?

[edit] Looks like it may be a performance issue. Is there any way to fix this choppy audio other than by fixing overall performance? (taking out sprites, etc.)harrietrc2013-05-17 23:44:40
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Post » Sat May 18, 2013 3:26 am

Please use the Windows phone plugin to fix that problem
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Post » Sat May 18, 2013 4:27 am

Thanks! I'll go and take a look.

[edit] It worked. Thanks, @tipztvharrietrc2013-05-18 06:08:39
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