Please help me. I have issue with particles.

For questions about using Classic.

Post » Tue Nov 22, 2011 8:28 pm

wow, dude! you are my hero!
how you did that ?
and what is "offset(0,1)" ? - how is this work?mistik2011-11-22 20:30:13
B
5
G
1
Posts: 13
Reputation: 527

Post » Wed Nov 23, 2011 12:17 am

Well, my english is maybe not good enough for an explanation^^
Overlapping at offset(x,y). (0,1) does mean, that the grass is 1 pix(coordinate) underneath the object. I used it, because only "overlapping at offset" didn't work. Please correct my answer if it's wrong^^zyblade2011-11-23 00:20:10
B
24
S
9
G
2
Posts: 294
Reputation: 3,160

Post » Wed Nov 23, 2011 8:42 am

Here is what I got to say, I think

Offset is.

when you have a Block, And it must spawn "Grass" or anythingelse (Collision..)

then when you can use lost of met.. Every Ms 100.(System-/Create object at image point)

something like this will pop up

-Choose object =Grass
-Layer =1
-X offset =0
-Y offset =50
-Postion to = Charater
-Image point =0

And you had a character of
W=50
H=50

When you start the layout, Every Ms there will spawn a Grass particle at the Hospot(red thing in image editor) of your character, then i will add 50 to the Y-as to your chracter. In rusalt the grass will spawn on the head(top) of your character every 100 ms

hope it helped
B
7
S
2
G
1
Posts: 193
Reputation: 1,745

Post » Wed Nov 23, 2011 8:55 am

Yes, thank to both of you for your help!
B
5
G
1
Posts: 13
Reputation: 527

Previous

Return to Help & Support using Construct Classic

Who is online

Users browsing this forum: No registered users and 2 guests