Please help with sprite sizes

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Post » Fri Feb 17, 2017 6:54 pm

Hello I'm going to make a 2d platformer game but don't know what sizes are typical for character and item sprites.......

Are sprites able to be scaled up or down after being placed inside construct 2 engine? Will doing this harm the game at all?

All info is greatly appreciated.
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Post » Fri Feb 17, 2017 9:28 pm

I'd think 32x32 or 32x64 would be fairly standard for your bounding boxes. You can scale things up ordain, but I recommend designing things bit larger than you need and scaling down than scaling them up, as image quality may degrade.
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Post » Fri Feb 17, 2017 9:45 pm

16,16 does it for me
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Post » Fri Feb 17, 2017 10:33 pm

There used to be a time when a sprite had to be a certain size but those days are over. Any multiple of 8 will usually look good so 8x8 16x16, 32x32 etc.

I use 32x32 for most of my games.

What does matter is how big the image is that you are loading into a sprite. Very large images will lose pixels and quality when reduced and vice versa so I try to stick with images around the same size as the sprite they will be used for.
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