Please test The Action Adventure Rescue17

Show us your completed creations made in Construct 2

Post » Thu Jun 28, 2012 5:10 pm

Hello People

I would like you to review my game, if any of you are interested.

My game has a to big screensize for ARCADE. So i would really like to know how the game state is doing.

http://www.mindgear.dk/Rescue17/index.html

Kind regards
Steen Osterbysteenosterby2012-07-06 15:30:43
B
10
S
5
G
2
Posts: 32
Reputation: 2,028

Post » Thu Jun 28, 2012 6:56 pm

Hey, I like the presentation, good colors and placement.

I played it maybe 10 times and couldn't get past the first level, but I did learn more each time so I wanted to try again.

It's tricky to steer that thing, but I guess that's half the game right? mastering the controls? Sometimes however a manuever would correct me properly and sometimes it wouldn't.

I wasn't sure when I was getting restocked on gas or not. are there other platforms or do you get a bonus when rescue somebody?

sometimes Bombs won't deploy but they are still taken out of your ammo. I could never rescue the guy in the bottom right of the first level because I could never get a bomb to deploy down there.

Turrets seem to have too much health. I sat there firing for a while and eventually destroyed it, but had nearly run out of gas doing so so i had to restart. Either make them easier to kill, easier to dodge, a method of blocking or outrunning them maybe? Consider using the mouse as an aiming reticle, left click for primary fire, right click for bombs. Frees up the hand from getting to clustered in one little spot (even though you have alt keys mapped)

When I died it took me back to level select. Invariably the level 1 button wouldn't do anything. Maybe it was loading? but nothing told informed me whether it was a good selection or bad. I would put a little blip for yes, here we go to that level, and e little blip for sorry this level is locked as player feedback. I usually just went back to the title and restarted from there.

Maybe a number showing how many to be rescued vs a bar of completion would help players gauge just how many they need to rescue so as to help them decide how aggressively they may or may not want to play.

So I want to see the other levels. I dig these kind of skill games if it seems like I have enough control to eventually master or overcome surprise obstacles. But that bomb deploy "bug" is preventing me I think.

So the core game is a lot of fun, it's all about the player feedback and other polish items now IMO.
B
11
S
1
Posts: 44
Reputation: 1,095

Post » Thu Jun 28, 2012 7:47 pm

I really like this game idea! :)
I had no problems with destroying the turret when shooting it from the front. But I couldn't manage to destroy it while being above it and shooting down on it.

Though I passed the level on my fourth try when I'd understood what I was supposed to do :P So I think the difficuly level is quite good :)
B
8
S
3
G
2
Posts: 45
Reputation: 2,186

Post » Fri Jun 29, 2012 7:25 am

Thanks alot guys that helped.
B
10
S
5
G
2
Posts: 32
Reputation: 2,028

Post » Fri Jun 29, 2012 8:16 am

1: Turrets seem to have too much health -> That is part of the game. Otherwise it gets to easy.

2: boms are now active by pressing "B" or "Down Arrow".

3: When I died it took me back to level select -> Fixed so that you restart the level.

Any other review are welcome -)

B
10
S
5
G
2
Posts: 32
Reputation: 2,028

Post » Fri Jun 29, 2012 9:29 am

Its on purpose that you do not know how man mine worker that are left showing by numbers. But with a progressbar. A little bit of stress factor.
B
10
S
5
G
2
Posts: 32
Reputation: 2,028

Post » Tue Jul 10, 2012 8:51 am

Can someone please test this game. I need more reviews
kind regards
steenosterby
B
10
S
5
G
2
Posts: 32
Reputation: 2,028

Post » Tue Jul 10, 2012 9:37 am

i really closed the game because the control is too difficult to me ... if this can be fixed ill would play more , also i couldn't find anything after i tried it some time i took a small man and thats it o.o
B
48
S
15
G
6
Posts: 795
Reputation: 12,035

Post » Fri Jul 13, 2012 12:49 pm

Anyone else with a little review
it helps alot when i can get some good quality input
B
10
S
5
G
2
Posts: 32
Reputation: 2,028

Post » Fri Jul 13, 2012 12:59 pm

I think the controls should be little easier. Maybe up arrow: go up, left arrow: rotate counterclockwise, arrow right: rotate clockwise and spacebar: go forward. This reminds me of back to the future movies.
B
40
S
5
G
5
Posts: 405
Reputation: 5,657

Next

Return to Completed Creations

Who is online

Users browsing this forum: No registered users and 9 guests