Plugin: Advanced Object Creator

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Post » Mon Mar 30, 2009 3:35 am

I just finished my advanced object Creator. It allows you to create objects by name an instantly set the Height Width and Angle. This option allows you to easily create new instances of the same objects without having to deal with object picking. It also has a create grid feature that will do just that for easy grid making. It also has two scatter options one with randomized Dimensions and one without. I hope you find some cool uses with it I know i have one in mind(Thats why I made it ;))

Enjoy

[url=https://dl.getdropbox.com/u/646697/Advanced%20Object%20Creator.zip:xt0ba51c]Get the Advanced Object Creator[/url:xt0ba51c]

Put the .csx in the Plugins folder in construct directory in program files and the .csx file in the runtime folder goes in the runtime folder under the plugins folder.

Any comments and suggestions I am willing to hear and If they are good I may go back and add them in :P
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Post » Mon Mar 30, 2009 4:26 am

grrr crappy chat is crappy.

Any way its a nice start, I can defiantly see a few ways this can be useful.
Just needs a few things ironed out.

Like leaving 0 for layer doesn't go to the default, and I got a crash on the scatter part when I didn't put a difference between min, and max values for angle.

MouseKeyboard: 14 On Right mouse button Clicked
> AdvancedObjectCreatorScatter (50) copies of ("Sprite") through the x area of (500,10) Y area of (400,10) between angles (0,0) on layer (1)
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Post » Mon Mar 30, 2009 6:15 pm

Certainly an interesting plugin. This would make it very easy to create multiples of the same object with different sizing and location attributes. I can see it being a bit less heavy on the CPU being one event as opposed to having to read through multiple events.

I could see this also being great for generating large groups of slightly varying objects quick and easily. Randomly generating walls for dynamically changing dungeons specifically come to mind. I'd like to see what others can come up with using this.
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Post » Mon Mar 30, 2009 7:32 pm

I believe Aeal created it for use in his level editor...
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Post » Mon Mar 30, 2009 9:37 pm

I fixed a bunch of stuff with the Scatter options
Still cant get the layer value to default to 1 so you will just have to set it in the params.

[url=https://dl.getdropbox.com/u/646697/Advanced%20Object%20Creator.zip:3ua258q8]Get It now![/url:3ua258q8]
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Post » Fri Apr 03, 2009 2:14 am

Got a new version for you this one is cleaner and has the layer defined at 1 automatically now.

[url=https://dl.getdropbox.com/u/646697/ObjectCreator.zip:3o8hinlk]Get It now[/url:3o8hinlk]
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Post » Sat Apr 04, 2009 4:37 am

opacity and filter controls would be nice to have, even animation+frame controls. thats what id expect from an advanced object creator. this is just a transformation creator :D
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Post » Sat Apr 04, 2009 1:01 pm

Would these be new actions or new parameters?
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Post » Thu Apr 16, 2009 10:46 am

Can anyone tell me why this cap doesn't work?
http://dl.getdropbox.com/u/904641/prob.cap
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Post » Mon Apr 20, 2009 12:12 pm

Hmm i will give this a go soon as the current height and width options on the canvas don't change the actual height and width they only stretch it, which i have asked to be changed/fixed a few times to no success, i hope this new plugin can actually do it!
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