[PLUGIN] Canvas

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Post » Tue Dec 02, 2014 3:32 pm

R0J0hound wrote:@indiegrimes that is what I meant. You can select point sampling in the project settings to eliminate the blurring.


It is set to point sampling. I'll update this post later with some screenshots of the blurring happening.
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Post » Thu Jan 15, 2015 11:02 am

Say I draw something, then I make a mistake.
can I somehow "undo" it?
"If you want to move a mountain tomorrow, you should start by lifting stones today."
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Post » Thu Jan 15, 2015 12:29 pm

@puntodamar - Check this out - viewtopic.php?f=153&t=77130 - it even has a demo for Canvas use.
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Post » Thu Jan 15, 2015 7:10 pm

wow thanks :D
"If you want to move a mountain tomorrow, you should start by lifting stones today."
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Post » Thu Jan 15, 2015 9:03 pm

Is there a tutorial for this plugin? I'm trying to use the "imageURL" expression but I don't exactly know how to.
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Post » Wed Jan 21, 2015 7:41 am

I think I found a bug. I get a crashing error when I try to copy layers that have sprite sheets in them.
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Post » Thu Jan 22, 2015 6:29 am

can I make a gradient colour?
say that I draw a line with blue, then I overwrite it with yellow. so the result is green.
is that possible?
"If you want to move a mountain tomorrow, you should start by lifting stones today."
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Post » Fri Jan 23, 2015 10:03 pm

Great plugin @R0J0hound
I had fun playing around a bit with it today! I started making a small "Draw stuff"-platform game, and I figured I'd share it with people if anyone feels like doing the same thing. It's just a small Proof of concept, where you draw your "Hero" and then walk around with him but it could perhaps have some potential ;)

Skärmavbild 2015-01-23 kl. 23.07.44.png

Skärmavbild 2015-01-23 kl. 23.09.34.png
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Post » Wed Jan 28, 2015 7:36 pm

Hi, I think the point sampling is not working for canvas plugin:
Image
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Post » Sat Feb 07, 2015 6:04 am

omg how cool! i an make an SVG editor for my game now.

Thanks @R0J0hound

This is really a neat addition to C2.
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