[PLUGIN] CGUI v0.02a (24/01/2011): Construct GUI

Post and try out addons that are currently in development.

Post » Fri Jan 21, 2011 8:08 am

Just wanted to post my support for this, looks like a new useful plugin under construction :) I'm working on a GUI heavy game, so this would probably come in handy.

So yeah... can't really help, but good job!
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Post » Fri Jan 21, 2011 7:53 pm

Thanks for the support, it always helps :wink:
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Post » Fri Jan 21, 2011 8:04 pm

I really hope you can get this to work reliably. It would be such a useful and time-saving extension to Construct.
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Post » Fri Jan 21, 2011 9:35 pm

I have a small question about MyGUI integration.

There is 2 manners to integrate it:
- directly in csx file with the sources (as now)
- using an external dll, which implies that games using CGUI must include MyGUI.dll.

What do you prefer?
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Post » Fri Jan 21, 2011 9:52 pm

[quote="sglorz":287irkfg]I have a small question about MyGUI integration.

There is 2 manners to integrate it:
- directly in csx file with the sources (as now)
- using an external dll, which implies that games using CGUI must include MyGUI.dll.

What do you prefer?[/quote:287irkfg]
So it's having a bigger .exe against taking care of distributing externals with the game? I'd prefer a bigger .exe, there's already python and lucid's liquids. The less extrenal dependencies the better, from my point of view.
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Post » Fri Jan 21, 2011 10:31 pm

I agree too, so I'll keep it like that.
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Post » Fri Jan 21, 2011 10:58 pm

Why not make both available?

Question is, will we have to have anything else loaded from an external source?
Like the media folder, xml, etc.

We do have the Resource plugin that could handle externals.
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Post » Sat Jan 22, 2011 10:35 am

I cannot get this to run, i have updated the Input System plugin also and that works great. The error given is -

Error loading E:\Program Files\Scirra\Construct\Plugins\CGUI.csx (126) - this plugin may not be available!

My guess to the reason why is because my default drive is not C:\ and this is using some sort of required location. All other addon objects i have tried seem to work fine also so if that is not the reason i have no idea why else it would be.
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Post » Sat Jan 22, 2011 1:19 pm

[quote="newt":1luvo1tb]Why not make both available?
[/quote:1luvo1tb]
Why not, but I will have to manage two different plugins, with risks and problems of synchronisation.

[quote="newt":1luvo1tb]Question is, will we have to have anything else loaded from an external source?
Like the media folder, xml, etc.

We do have the Resource plugin that could handle externals.[/quote:1luvo1tb]

MyGUI has a complete resources management. My idea is to let it as it is and to add a bridge between Construct and MyGUI, e.g. import Construct objects like Sprite.
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Post » Sat Jan 22, 2011 1:24 pm

[quote="zeno":22kx9o2g]I cannot get this to run, i have updated the Input System plugin also and that works great. The error given is -

Error loading E:\Program Files\Scirra\Construct\Plugins\CGUI.csx (126) - this plugin may not be available!

My guess to the reason why is because my default drive is not C:\ and this is using some sort of required location. All other addon objects i have tried seem to work fine also so if that is not the reason i have no idea why else it would be.[/quote:22kx9o2g]

Hum, strange error. CGUI plugin is built the same way as Input System and I don't think the drive is the reason. Have you verified that the plugins is correctly installed (beware of the runtime/edittime mixup)?
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