I understand that comparing the ID (number) to the user generated (text) is not possible.
What i need is this.
A: User enters Text in textbox.
B: User click create button
C: Sprite is created and Text from textbox is set as "text" variable at (sprite.name)
D: Text is also added to ComboBoxListBox.
(ComboBoxListBox now has the same name in it as the sprite variable has.
F: User repeats this process until all the needed sprites are created.
G: User now wants to select a sprite using the ComboBoxListBox.
H: User clicks on ComboBoxListBox and selects desired name.
I: After that, User clicks a button named "action"
J: Sprite.Name is then compared to ComboBoxListBox.SelectedItem. (which needs to be "text" in my case instead of ID)
K: Action is then applied.
I hope u can see now why i need the feature of checking by Selected Text, instead of ID.
I can never compare to an ID because the user will never input an ID.
+ the plugin wont let me know which "text" is at which ID Number.
So to simply have the condition: Is line "" Selected?
would be the answer to all of the above.
Then i can start to compare the selected line with the text, stored in my sprite variable.
I hope this explains it