[Plugin] Cordova Facebook Connect

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Post » Thu Aug 18, 2016 10:55 pm

testet again both app request and app invite ...
App invire requires you to generate url through facebook developer console while app request does not ... same thing for share dialog , i believe it requires url generated but i haven't tried doing that , only the invite's url , so cant really test share dialog ( my workaround is to use simple widget plugin because it gives the ability to the players to create their own message since facebook new policies don't easily allow developers to post predefined messages on behalf of the account owner ...

STEPS :
1 https://suvatim.bitrix24.com/~bll38 event
2 https://suvatim.bitrix24.com/~9GMm1 export
3 https://suvatim.bitrix24.com/~QO0hO XDK format
4 https://suvatim.bitrix24.com/~z7AuM import
5 https://suvatim.bitrix24.com/~mhX4n plugins
6 https://suvatim.bitrix24.com/~84dFz build settings p1
7 https://suvatim.bitrix24.com/~f2HgW build sett... p2
8 build ... (only android tested so far)
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Post » Thu Aug 18, 2016 11:06 pm

also screen capture video of my app , using josek plugin , on android :

1 app invite ( first) working ...

2 and app request ( the second tested) working ...

https://suvatim.bitrix24.com/~wejY4
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Post » Fri Aug 19, 2016 9:43 am

@Donald Cela thank you so much for posting these pictures. It will be hugely helpful in troubleshooting Jose's plugin. Which version of Intel XDK are you using? Could you also post a picture of your app settings in Facebook Dev?
Mega Game Studios is a tiny independent game studio run from our apartment in Melbourne, Australia. We're not quite sure what we do yet but we think it has something to do with apps, board games and plush toys.

www.megagamestudios.com
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Post » Fri Aug 19, 2016 2:52 pm

Vegamon007 wrote:@Donald Cela thank you so much for posting these pictures. It will be hugely helpful in troubleshooting Jose's plugin. Which version of Intel XDK are you using? Could you also post a picture of your app settings in Facebook Dev?


My xdk version is 3491 ( i believe latest )

Create app on facebook dev console and add platforms that you are interested in , like ( fb ios android , windows phone ect) nothing special in the settings really , (((at least not that im interested in other details because facebook has the tendency to update too often and every time changes the apps system too much to keep track of all details))) .

I mainly intent to use the plugin for invite and app request since one person every single time can invite max 50 people to install the app ( so if you have lets say , 4 friends , with avg 150 friends each )... you can get the game link to 500+ people in relatively short time ... While the the app request since i first tried it last night after your comments , seems to work so ill probably use it to create a "gifting system" for my apps .

... SO , go to https://developers.facebook.com/docs/ap ... s/overview to generate your applications invite url .
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Post » Sat Aug 20, 2016 6:43 pm

Message: rbqueiroz can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
I'm having trouble setting up the plugin on facebook who can help thank you. on the mobile screen I'm having this response

https://1drv.ms/i/s!ArVheCeCw37G4TPLFvLaXiwwbNwa
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Post » Sat Aug 20, 2016 9:39 pm

rbqueiroz wrote:I'm having trouble setting up the plugin on facebook who can help thank you. on the mobile screen I'm having this response

https://1drv.ms/i/s!ArVheCeCw37G4TPLFvLaXiwwbNwa


What event/action did you use from the plugin ?
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Post » Sun Aug 21, 2016 11:51 pm

Message: rbqueiroz can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
the login function in construc2 , and added the Intel XDK . more I think it is wrong on facebook. adding platform. like the image below

https://1drv.ms/i/s!ArVheCeCw37G4TVvZ-m5at9JIZX0



I do not know what to put
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Post » Tue Aug 23, 2016 8:10 am

rbqueiroz wrote:the login function in construc2 , and added the Intel XDK . more I think it is wrong on facebook. adding platform. like the image below

https://1drv.ms/i/s!ArVheCeCw37G4TVvZ-m5at9JIZX0



I do not know what to put

Ill pm you the answers , and you can send the questions related to facebook directly to me , so we keep this thread for the plugin mainly ...
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Post » Wed Aug 24, 2016 4:15 pm

Message: rbqueiroz can only post plain text URLS until they have 500 rep. 2 URLS modified. Why?
Donald Cela wrote:
rbqueiroz wrote:the login function in construc2 , and added the Intel XDK . more I think it is wrong on facebook. adding platform. like the image below

https://1drv.ms/i/s!ArVheCeCw37G4TVvZ-m5at9JIZX0



I do not know what to put

Ill pm you the answers , and you can send the questions related to facebook directly to me , so we keep this thread for the plugin mainly ...


It's ok

What did I do
1 added the login command with the email permission to test

2 I exported to the Intel XDK with minimum api 16 and target android 23

3 compiled for apk

4 added on facebook the android platform

5 begot the hashes key and enter

the package name put
com.goescrazy1.br

the class name put
com.facebook.LoginActivity

and so have the return

https://onedrive.live.com/?authkey=%21A ... 66&o=OneUp

on the cellphone
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Post » Sun Sep 11, 2016 3:50 am

@Donald Cela and @Josek5494 does your plugin work with Intel XDK v.3522 and exporting with the "New Intel XDK Project Format"?
Mega Game Studios is a tiny independent game studio run from our apartment in Melbourne, Australia. We're not quite sure what we do yet but we think it has something to do with apps, board games and plush toys.

www.megagamestudios.com
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