[PLUGIN] Dungeon/maze generator

Completed plugins, behaviors and effects.

Post » Mon Sep 27, 2010 3:19 pm

This plugin looks great. Can this plugin make multiple spanning levels? For example your dungeon is 10 levels down. Can you make level 1 and add stairs going down to level 2? Or would you have to create some sort of end to the dungeon level and load another map?

[quote="Luomu":1sizyq7h]but the end result is that the start/exit coordinates are unreliable.[/quote:1sizyq7h]

Has this been worked out?
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Post » Sat Oct 09, 2010 3:45 pm

Hello there!

I'm trying to stretch a tiled background over a room, but i'm having some problems. The "RoomHeight" is returning something wrong, and i just set a text to show the values. It seems the height is actually returning the same as the width :shock:. Could you take a look into it?
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Post » Wed Jan 05, 2011 10:19 pm

hey loumu awesome plugin
you haven't released the latest version though. I required the function to get a tile at x or y, and I downloaded the source code so I could add it, and it turned out it's already there, I just had to recompile to get it to Construct

ps
thanks for the plug
Spriter Dev
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Post » Wed Jan 05, 2011 11:02 pm

He's got another thread for it.
[url:3jhz3gry]http://www.scirra.com/forum/viewtopic.php?f=7&t=7092&hilit=maze+generator#p55595[/url:3jhz3gry]
I think the linked version has get tile.
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Post » Thu Jan 06, 2011 5:48 pm

the file is corrupted
i cant get it to work
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Post » Mon Jan 10, 2011 10:41 am

Is there a way to use this plugin to create a dungeon that uses these rules?
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Post » Mon Jul 09, 2012 1:25 pm

Do you have an update for C2?
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Post » Wed Aug 08, 2012 3:11 pm

I've had a lot of fun with this plugin. I just wish for some way to identify corners when using the tiled texture where you cant check collision.
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Post » Wed Aug 29, 2012 12:30 am

[QUOTE=sparkdad] Do you have an update for C2?[/QUOTE]

+1
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Post » Sun Jan 13, 2013 7:39 pm

[QUOTE=whatever23] [QUOTE=sparkdad] Do you have an update for C2?[/QUOTE]

+1[/QUOTE]

+1!!
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