[Plugin] Event balancer, Loop iterator

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Post » Wed Mar 13, 2013 5:07 am

Last edited by rexrainbow on Wed May 21, 2014 4:15 am, edited 1 time in total.
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Post » Thu Apr 11, 2013 4:32 pm

When I adjusted each loop to 1000 , if use 1 tick mode, the project even can not run up ... Event Balancer is very helpful!
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Post » Wed May 01, 2013 3:17 pm

Update

Support save/load system.
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Post » Wed May 21, 2014 4:00 am

Update:

Add looping event in event balancer plugin.


Dynamic looping
Sample capx
"Condition:Looping" is a for-loop based event which will be repeated until elapsed executing time is larger than "Percentage"*1/60 second. i.e. dynamic mode shown at previous section. Or call "Action:Stop" in "Dynamic looping" category to stop this looping.
Note that this looping event only could support single level.

Document

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Demo - using event balancer's looping event, the looping count is dynamically.

Compared - the maximum looping count is 100
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Post » Thu May 22, 2014 7:10 am

Thanks for this , in the past i have try make a word game and for fill array or dictionnary on big task , the game always freeze.
It is really helpful for a lot of situations .
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Post » Wed Jun 11, 2014 1:38 pm

@rexrainbow can you please post the capx from your laser example? The other example files are too abstract for my understanding, I'd really appreciate seeing the practical usage between the laser and the mirrors and how does that relate with your balancer's looping event.
composer - multimedia artist
www.eli0s.com/en/
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Post » Wed Jun 11, 2014 3:39 pm

@eli0s
Is it?
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Post » Wed Jun 11, 2014 7:10 pm

@rexrainbow Thank you so much!!! As I feared, it's way out of my league, too complicated stuff inside :) But I learned about your light behavior which is very neat! Thanks again!
composer - multimedia artist
www.eli0s.com/en/
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Post » Fri Nov 28, 2014 7:43 am

@rexrainbow I love your event balancer plugin that I'm using for my procedural level editor, but I get an error when I try to set ProcessingTime during runtime.
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I only added line 10 at your example "event balancer.capx"
ProcessingTime starts at 1 and after first second should substract 0.05 from it, but I get the error.
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Thank alot for all your great work on all your contribution . I love your plugins !
[EDIT:] I am using r190
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Post » Fri Nov 28, 2014 8:03 am

@Cipriux

Thanks. I had fixed, please download and try again,
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