[PLUGIN] Fast path finding (preview)

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Post » Tue Aug 13, 2013 4:35 pm

Works fine here. Just remember to reset path position each time you generate a new path.
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Post » Tue Aug 13, 2013 7:23 pm

I'm not generating a path, i can't get that far. Just associating it brings up the error. If i add any additional events after that i get another error saying the plugin is not connected.

Like i said running the demos work fine, and even my old tests work, but if i try and make something new it wont work.

@newt are you just running the examples? Can you try using it from scratch on a new clean project and see if it works.
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Post » Tue Aug 13, 2013 8:12 pm

https://dl.dropboxusercontent.com/u/666516/oorezpathfinderr140.capx
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Post » Tue Aug 13, 2013 8:32 pm

Thanks newt. I deleted and reinstalled the plugin and its working now.
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Post » Sat Aug 24, 2013 6:43 am

Ethan, is the final verdict that this plugin works?
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Post » Wed Aug 28, 2013 7:12 pm

@Hutto @00Rez I stopped using it because i believe there is a bug with the pathfinding occasionally ignoring costs.

I illustrated the problem in my thread here.
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Post » Tue Jul 22, 2014 3:17 pm

Hello there! excellent plugin! thank you very much!
I am relatively new to construct 2 and I wanted to know how I can make that when the sprite get to his destination he cant move again or stop finding paths.
And how I can do that you can not change your destination while moving.

I trying to make a test of a tactic game movement
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