[PLUGIN] Google Map

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Post » Sun Oct 14, 2012 5:08 pm

Google Map
Version: 1.04 (13/03/2014)

Download GoogleMap.rar

It's been a while that I did this plugin and I just decided to release it just after reading this gamer497's post.
It seems to work correctly but it occurs some errors in the navigator log. It doesn't prevent working correctly though.
If I get the time, I will add some another options in the future.

Let me know if you encounter bugs.
Thanks
Last edited by septeven on Tue Apr 25, 2017 2:34 pm, edited 5 times in total.
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Post » Mon Oct 15, 2012 12:25 am

[QUOTE=septeven]

Google Map
Version: 1.0 (14 October 2012)

Download GoogleMap.rar


It's been a while that I did this plugin and I just decided to release it just after reading this gamer497's post.
It seems to work correctly but it occurs some errors in the navigator log. It doesn't prevent working correctly though.
If I get the time, I will add some another options in the future.

Let me know if you encounter bugs.
Thanks[/QUOTE]


Nice plugin, when i got an alert window, it's french language, is possible to change languages from options?


I'm not sure what means it, i'm sorry for not knowig the french language






I gave permission to detect user location, but it seems wrong and it shows Lyon cityJoannesalfa2012-10-15 00:26:23
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Post » Mon Oct 15, 2012 1:35 am

Wow nice plugin!
Thx @septeven

I'm wondering, what kind of games can be designed using Google Maps API?

LBS (Location Based Service) game?
Enlik Tjioe
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Post » Mon Oct 15, 2012 2:09 am

Wow, this could be awesome for overlaying a real city and having battles and stuff on it! :)
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Post » Mon Oct 15, 2012 8:44 am

@Joannesalfa
It means that the location was impossible to determine.
Basically, at runtime, the google map is centered on lyon (because in the object's properties, the latitude and longitude has been settled to Lyon). To display where you're located, you have to locate in a first time (by action), then centered the map to longitude and latitude (by expression).

I should definitely add this in a native way. Maybe I'm not clear, so I'll post an example tonight.
Thx for testing it.
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Post » Tue Oct 16, 2012 3:28 am

[QUOTE=septeven] @Joannesalfa
It means that the location was impossible to determine.
Basically, at runtime, the google map is centered on lyon (because in the object's properties, the latitude and longitude has been settled to Lyon). To display where you're located, you have to locate in a first time (by action), then centered the map to longitude and latitude (by expression).

I should definitely add this in a native way. Maybe I'm not clear, so I'll post an example tonight.
Thx for testing it.[/QUOTE]


Thanks, i guess localhost doesn't work until it's hosted on the server
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Post » Tue Oct 16, 2012 5:19 am

Pretty cool plugin there 7.
Thanks for adding it.
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Post » Tue Oct 16, 2012 8:40 pm

Hey, is anyone having trouble getting sprites to show up on top of the map? I can't get sprites to show up
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Post » Tue Oct 16, 2012 8:54 pm

I think you can't since the sprite are drawn directly in the canvas.
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Post » Tue Oct 16, 2012 9:19 pm

I'm having errors on initializing a map. Anyone have a working .Capx?
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