[PLUGIN] jSFXR

Post your completed addons to share with the community

Post » Sat Mar 28, 2015 9:48 pm

nice! i know the tool, didnt expect a c2 plugin, could reduce downloadsize a bit, and also nice for prototype, thx for sharing
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Post » Wed Apr 01, 2015 7:45 pm

Love it! The js library comes also with some useful methods!
Luca ConTato [RisingPixel]
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Post » Tue Apr 28, 2015 3:48 am

Oxnard 4 PRESIDENT
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Post » Thu Apr 30, 2015 6:55 am

Thanks @Oxnard for sharing!
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Post » Thu Feb 25, 2016 12:12 pm

Anyone tests this plugin with last construct versions? Does it works?
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Post » Thu Feb 25, 2016 5:42 pm

Works fine here.
Thanks again.
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Post » Mon Feb 29, 2016 10:58 am

Yeah, I've made this random sound toy http://risingstorage.blob.core.windows. ... index.html
Luca ConTato [RisingPixel]
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Post » Tue Mar 08, 2016 12:26 pm

Also a full random action with all parameters?

Code: Select all
     synthG.waveType = 0;
      synthG.attackTime = 0;
      synthG.sustainTime = 0.3;
      synthG.sustainPunch = 0;
      synthG.decayTime = 0.4;
      synthG.startFrequency = 0.3;
      synthG.minFrequency = 0;
      synthG.slide = 0;
      synthG.deltaSlide = 0;
      synthG.vibratoDepth = 0;
      synthG.vibratoSpeed = 0;
      synthG.changeAmount = 0;
      synthG.changeSpeed = 0;
      synthG.squareDuty = 0;
      synthG.dutySweep = 0;
      synthG.repeatSpeed = 0;
      synthG.phaserOffset = 0;
      synthG.phaserSweep = 0;
      synthG.lpFilterCutoff = 1;
      synthG.lpFilterCutoffSweep = 0;
      synthG.lpFilterResonance = 0;
      synthG.hpFilterCutoff = 0;
      synthG.hpFilterCutoffSweep = 0;
      synthG.masterVolume = 0.5;


(If you want, I can contribute by myself)
Luca ConTato [RisingPixel]
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Post » Thu May 26, 2016 1:31 pm

@tatogame Of course you can =) (if it will be useful for you). Sorry for late reply.
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Post » Wed Sep 14, 2016 9:34 pm

jSFXR

Plugin Link = dead

Could Oxnard or somebody repost it?

Thanks!
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