[PLUGIN] Magicam for C2(Alpha 6.5 1/8/14)

Post your completed addons to share with the community

Post » Tue Oct 16, 2012 4:10 am

Thank you, it works great so far...
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Post » Tue Oct 16, 2012 6:17 pm

Thanks again for the comments, guys - hopefully I'll have an update for everyone pretty soon.

@retrodude - If you look at the example, the HUD elements are on a separate layer with the scale rate set to 0, locking that layer's scale factor.linkman20042012-10-16 18:17:31
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Post » Wed Oct 17, 2012 3:25 am

OH! I can't believe I didn't notice that.. Thanks for the reply, i'm still new to construct 2, and appreciate your help. The plugin works like a charm now
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Post » Wed Oct 17, 2012 9:09 pm

Great plugin. Can't wait for the Metroid-style room transitions.
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Post » Fri Oct 19, 2012 2:41 pm

Just a suggestion, but a flick type movement for mouse, or touch would be nice.
Course that might be better as a behavior.
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Post » Fri Oct 19, 2012 4:16 pm

Not sure how missed this until now, but sweet!

Great to see Magicam make its way to C2.
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Post » Wed Oct 24, 2012 1:44 pm

This is awesome, I'd like to be able to set scale dynamically instead of just in camera creation.
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Post » Wed Oct 24, 2012 8:48 pm

Great Plugin!!!

Keep the good working
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Post » Thu Oct 25, 2012 3:02 pm

Once again, thanks for all the replies, guys - I'm glad everybody's enjoying this so far.

@newt, that's an interesting idea, but I think I'd rather keep input out of the plugin - I'll consider it, though.

Just thought I'd let everyone know that I should be releasing a fairly substantial update this afternoon (GMT-500), so be sure to stay on the lookout for that.
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Post » Thu Oct 25, 2012 3:25 pm

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