[PLUGIN] Magicam for C2(Alpha 6.5 1/8/14)

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Post » Fri Oct 14, 2016 2:34 am

@tomi71 MagiCam overrides layout scale when there's an active camera - just use the "Set zoom" action, which works the same way as layout scale.
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Post » Fri Oct 14, 2016 4:32 am

I use scale layout scale in real time. I wonder if setting zoom in real time would work as well.
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Post » Sat Oct 15, 2016 5:01 am

@tomi71 I'm not really sure what you mean by that. There shouldn't be any problems setting zoom in place of layout scale.
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Post » Thu Oct 20, 2016 5:54 pm

All right. Good to know :)
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Post » Wed Nov 16, 2016 6:34 am

Is there a way to clamp the MagiCam to a particular viewing area, like based on coordinates?
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Post » Fri Jan 27, 2017 12:15 am

This plugin is simply amazing.
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Post » Fri Feb 10, 2017 9:44 pm

I love it, but, i want make a shake as the 'Scroll To' behavior without zoom, but if I set zoom to 0, the shake is not working :c

can you fix it/ help me?
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Post » Tue Feb 14, 2017 2:23 pm

Weird, i installed newest version of plugin and after opening capx example i have warning (installed plugin is version 4) ?
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Post » Mon Feb 20, 2017 12:35 am

Is there a way of having magicam "catch up" so the player is centred on screen, no matter how much lag is given? I think I may have asked this before, but I can't be sure. I did actually add some acceleration to it if the player walks for a length of time, but it's kinda fussy.
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Post » Fri Mar 10, 2017 4:40 pm

Will Magicam have C3 version as well?
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