Alright, guys, I'm back with an update.
First off, I've fixed a bug involving the saving/loading of global cameras - nobody mentioned it, but I noticed it while working on the plugin and it should be good now.
But the big thing today is that I've added the camera shake feature from the Construct Classic version of Magicam. In addition to the normal options previously featured, I've also added the ability for the camera to alter the zoom level while shaking, so you can get a nice sort of "depth" to the effect. On the first layout of the example file you can press 'S' to get a demonstration of shaking.
Alpha 5 release notes:Download Magicam Alpha 5 for Construct 2 (Includes example)(ADD)
Added Shake Camera
action. This will shake the camera with a given strength over a specified duration. New versus the Construct Classic version is the ability to shake the zoom, as well.(FIX)
Global cameras could run into conflicts with local cameras when saving/loading a game.
As always, let me know if you find any bugs - especially as they pertain to game saving/loading - and be sure to leave feedback on what you think, what you'd like to see, etc.