[Plugin] Matcher

Post your completed addons to share with the community

Post » Tue Oct 14, 2014 3:34 am

@rexrainbow - good call! thank you :)
B
8
S
1
Posts: 67
Reputation: 859

Post » Wed Dec 31, 2014 4:37 pm

Update

Fix bug when set directions to "8 idrections" while using rex_board_squareTx object for rex_board object.
B
97
S
22
G
178
Posts: 4,120
Reputation: 104,047

Post » Tue May 05, 2015 9:19 am

Update:

Fix bug while running 2D matching.
B
97
S
22
G
178
Posts: 4,120
Reputation: 104,047

Post » Tue Sep 01, 2015 7:22 pm

I'm with a trouble here.
How can I make a symbol that suports all the other ones?
Like a wild symbol that can match with any one.
B
3
Posts: 1
Reputation: 177

Post » Fri Sep 04, 2015 11:26 pm

Update: add wildcard. Sample capx

Set wildcard symbol in "Wildcard" property. Symbol which is equal to this wildcard will be determined to match.
Set this property to "" will ignore this feature.



@victorissei
Try this new version.
B
97
S
22
G
178
Posts: 4,120
Reputation: 104,047

Post » Wed Sep 09, 2015 4:27 am

hey rexrainbow, is it true you have pathfinding extensions? I hear someone said you had some pathfinding plugins but I guess they mean the platform move to ones? i am looking for alternatives to the built in pathfinding that comes with construct 2. sorry for off topic
B
4
Posts: 27
Reputation: 254

Previous

Return to Completed Addons

Who is online

Users browsing this forum: No registered users and 1 guest