This plugin is amazing and has saved me a ton of time but wondering if there's a way for me to pick the last object loaded and manipulate it.
For example, I have a large array where I've stored everything that needs to be made (e.g., Nickname, XLoc, YLoc, Angle).
I can use tokenat + nickname in a 'for each element' loop to create all the instances. However, Nickname doesn't pick the last item and doing 'Pick all into family' seems to set every single sprite to that angle.
I've tried the system condition of picking ToLoad with instance -1 (i.e., last created) but it still sets every sprite to the original angle for some reason.