I finally found some time to sit down with this, to see if I can use it for what I have in mind.
I'm just testing out some of the features, like tiling, and I like what I'm seeing.
Having fun with this.
The only one of my tests that failed is the GetNoiseAt function.
I notice in the first tutorial you released (which doesn't work since the update BTW), that you rounded the result and multiplied by 100 to get values between -100 and 100, but by doing the same I only get zero or 100 returned.
If I leave out the multiply, I just get 0 or 1 returned.
My test consists of a 128x128 sprite, creating a perlin noise map of the same size, and applying it to the sprite, which looks fine.
But when using GetNoiseAt, it doesn't seem to return what I expect.
Ignore the second image box.
It's scrolling, just so I could test the tiling.