[PLUGIN] Paster

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Post » Tue Aug 04, 2015 12:34 am

R0J0hound wrote:@Savvy001
It's an issue with this plugin. Speciffically it has to do with pasting stuff that has effects. C2's runtime has had updates with it's webgl renderer and I haven't kept up since my pc doesn't use webgl currently.


Im having that same issue, and I don't mind downgrading...wich older C2 version would you recommend in order to use paster with webgl effects?

Thank you!
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Post » Tue Aug 04, 2015 12:52 am

@Momio
I'm not sure, you'd have to test previous versions to see when it stopped working.
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Post » Tue Aug 04, 2015 12:59 am

Thanks for your answer!
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Post » Fri Aug 28, 2015 8:55 am

Hi, is there a way to multithread or asynchronously retrieve the imageurl? Encoding a 2048x2048 image takes some time, 3-5 seconds of freezing to be exact. I would not mind getting the base64 string "later".

Thanks,
The Colonel
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Post » Wed Sep 02, 2015 10:22 am

@R0J0hound
or anyone else that might help...

By using selection box i am making selected area on picture/image and i am trying to copy that selected area with "paster" into jpeg of its own... i want to create new image out of that selected area.
But i just cant get it... help!?

i get image from canvas... but how can i save ti on my PC?
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Post » Mon Sep 07, 2015 6:24 pm

Is there anyway I can save the paster object unto an image? My idea is to use this with the Q3d plug in to draw on 3d objects. But I would need to be able to edit a texture to do so. Or so I think.

q3d lets you re-texture an object with a preloaded image. My hope is that I can edit an image with paster and then load it in q3d
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Post » Mon Sep 07, 2015 7:03 pm

@irina
I'd just paste that paster onto a smaller paster object in the area you want to save and then use the .imageUrl of that to save with the browser object. Keep in mind it only saves as png, not jpg.

@Sir LoLz
You could use Paster.ImageUrl to access the image so you could load it.
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Post » Tue Sep 08, 2015 6:33 am

Awesome! that worked like a charm! Thanks!
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Post » Thu Oct 01, 2015 9:05 pm

@R0J0hound

Is there a way to use paster to create a fading trail behind objects preserving transparent background?
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Post » Fri Oct 02, 2015 8:00 am

@R0J0hound Any ETA on the Particles not drawing off-screen fix?

I really wanted to use Paster for Splitscreen, but Particles aren't being drawn as soon as I go "off screen". Could you let me know of any good alternative workarounds?

Thanks in advance. Great plugin btw.
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