Sorry, I did not describe clearly.
You can try pause plugin follow these steps
1. open a new project
2. add a sprite with sine behavior.
3. add pause plugin and a button sprite object
4. add event
+ on touch button sprite
- pause: toggle
5. run this project, now the test sprite with sine behavior will be stopped when touch the button sprite. Resumed when touch this button again.
All objects in this layout will be paused.
Thanks for prompt reply. Still after doing so per your instructions, it just stops the bullets that the player shoots, it does not stop enemy movement and player movement.
What can I do now? I appreciate your help.