[Plugins] Construct2 Cordova Plugins

Post your completed addons to share with the community

Post » Fri Aug 08, 2014 10:59 pm

I end up using Phonegap every time because of specific native features not supported in the other wrappers. Because of great community work Phonegap is by far the most versatile way for us to make mobile games with C2, and with iOS8 (and hopefully a new Android version) performance will not be an issue for long. I look forward to an official C2 plugin for Phonegap but it will never be able to accommodate all the Phonegap plugins anyway. That's why these plugins are needed if we want to use C2 and still keep up with the variety of native features, and I really respect this work of @cranberrygame. For example: How cool would it be to use iBeacons in your game? Last month somebody made that possible via a 3rd party plugin on Phonegap. Would it be supported by an official C2 plugin? I hardly think so. But maybe users such as @cranberrygame ended up enabling us to do so via a great plugin (the idea is yours to take https://build.phonegap.com/plugins/936) and that would be so much more helpfull for C2 and all the users than @Kyatric complaining about a list to be updated (sorry to say that). And I think it's only fair to receive donations for such work. Maybe the announced C2 shop will make it less "distasteful" for you too.
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Post » Fri Aug 08, 2014 11:03 pm

omg!!!!!!!!!!!!!!!!all plugin support crosswalk!!!!~!~!~

Will you make a Offer Package to buy all of plugin with a low price?
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Post » Sat Aug 09, 2014 4:39 am

If I get Phonegap Admob and Phonegap GameCenter, I will be able to export my app to both iOS (with Admob working + game center API working) and Android (adMob) ? Is it possible to add an ad of a certain dimension, that shows in the lower part of the screen?

I know how to use Intel XDK to export my apps and make them work on an Android device. Haven't done it for iOS yet. Is it as easy?

I need to know if this will work with no issues, as I am trying to find the most efficient way to integrate these things I listed on my last project. Let me know if this is working well as of now, thank you.
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Post » Sat Aug 09, 2014 4:59 am

@alvarop

Yes, you can do all what you say.

but admob plugin has banner problem position when fix to one position in ios.
if you use interstitial ad, it doesn't matter.

and if you can deal with mac, export to ios (phonegap export) and building is easy thing.

thanks.
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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Post » Sat Aug 09, 2014 5:02 am

Cool. What type of banner position problems? I need to put the ad in a certain part of the game screen, I'm not quite sure if I want to go with interstitial (but I could... I don't know). Please let me know more about this and if there is any fix. (If you can provide an example of positioning problems, I'd appreciate it)
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Post » Sat Aug 09, 2014 5:07 am

@jan2000
Thanks for your cheering me.

@fongka2
Just, buy and use each when you need.

thanks
Last edited by cranberrygame on Sat Aug 09, 2014 8:48 am, edited 2 times in total.
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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Post » Sat Aug 09, 2014 5:19 am

The banner problem is only in ios
and when you let aoto rotation setting to all direction, works well.
but let setting to one direction, some banner display problem.

If you use iAd in ios app, no problem in ios.
(If you can use iAd in ios, I can give you iAd plugin for nothing)

thanks
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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Post » Sat Aug 09, 2014 5:21 am

In this case, I actually need Admob to work well, as that is one of the requirements from my client. I guess I'd have to test it out to see how it works and how I can fix it. It would just be a shame to throw away my money for something that doesn't work. I'm guessing in the worst case scenario, I could just e-mail you for plugin support after purchase?
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Post » Sat Aug 09, 2014 5:31 am

I made the admob native plugin and support it. (including bug fix)
and you can apply the purchased plugins to your all other projects.

I think it sufficiently worth paying.

At first, how about publishing android version.

As you work every day, I also works for making plugins and fixing bugs every day.

thanks.
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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Post » Sat Aug 09, 2014 5:33 am

Oh for sure, I didn't meant to say your plugin wasn't worth it or to insult you in any way. It's just that I have to deliver a product and I want to make sure that it will be as good as it can. I'm hoping I can provide a good product thanks to your plugin.

I will definitely try it out. You can expect a purchase from me in the following days.
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