[Plugin] Photon Cloud

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Post » Thu Sep 10, 2015 9:55 am

Hello.
I already have Photon Server running on my server, so can i connect to my own Photon Server instead of Photon Cloud?
Thanks.
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Post » Fri Sep 11, 2015 1:46 pm

Hi,

No. Currently only methods for connecting to Photon cloud exposed in plugin.
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Post » Thu Oct 01, 2015 9:44 pm

Realistically, with the free acount, what kind of games can it handle with how many rooms, peers? From the numbers shown on the website I think I can only use it for a turn based game with maximum of 20 peers/day. Someone experienced can confirm or deny?
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Post » Fri Oct 02, 2015 10:22 am

Free account is good for prototyping.
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Post » Fri Oct 02, 2015 11:41 am

@xoros Yes, I see....but those prices are incredibly high for just simple game, not to mention , even a free nonprofit multiplayer game will force me to pay the premium account.
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Post » Fri Oct 02, 2015 12:17 pm

@Cipriux Than you can try to setup and run a self hosted photon server: http://doc.photonengine.com/en/onpremise/current/getting-started/hosting-photon-server
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Post » Mon Oct 05, 2015 4:05 pm

Cipriux wrote:Realistically, with the free acount, what kind of games can it handle with how many rooms, peers? From the numbers shown on the website I think I can only use it for a turn based game with maximum of 20 peers/day. Someone experienced can confirm or deny?

Free account is limited to 20 ccu. Ccu (concurrent users) means number of clients connected simultaneously (peers). There are no other "per day" or room count limitations. In theory you can have hundreds of users playing in turn.
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Post » Fri Oct 16, 2015 8:09 pm

Sorry to ask this, but I couldn't find anything after searching a while. Is there any tutorial or guide that would help us non-coders to understand how to use this plugin?
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Post » Mon Oct 19, 2015 8:34 am

First, even non-coders should understand how Photon works. All about lobbies, rooms and players. See http://doc.photonengine.com/en/realtime ... uick-start and other documentation.
Plugin simply exposes most of Photon features in C2 editor. Two demos available for plugin show how to use these features.
Sorry, we don't have tutorial for Photon plugin currently.
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Post » Sun Oct 25, 2015 8:34 am

@ThePhotons Hey there guys!, I've just started using your plugin! its freakin awesome! (I'm working on a 2D platformer )~ but I've found a few things that I'm curious about~

warning I'm a total noob at networking , but so far we've converted the Fishpool into a functioning multiplayer platformer and will probably be upgrading to the 100ccu within a day or two

#1 When someone minimizes the HTML 5 version mid air , they freeze mid air on all clients ~ is there a way to check if someones doing that?

#2 exporting to Node.JS doesnt connect at all... is this being fixed?

plugin has huge potential!

Pop by my stream sometime! I'm a full time Gamedev streamer! twitch.tv/2dgamedev ~ we'll be using this photon plugin daily while continuing the conversion !


waiting moderately patiently for updates!
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