Thanks @ThePhotons for the doc link. It was helpful.
Thanks also for the two examples. The Fish example provides a basic, solid foundation from which to 'spawn' new multiplayer games. (pun intended
). I also like the Test example as it helped me understand the relationship between a nameserver, a lobby, and a game. I look forward to other support content.
By the way, I teach Computer Science with Jr. & Sr. High Students, and we love this multiplayer stuff since we're building a retro party-game with Construct 2.
I'm very thankful that Exit Game is providing a Photon plugin in for Construct 2, after many 'years' of waiting.
Thus, I'm wondering is such an Exit Game solution 'experimental' with the Construct 2 community - or - is this a long-term solution we can be excited about?
Thanks in advance...