[Plugin] Photon Cloud

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Post » Fri May 20, 2016 3:24 pm

1. You can find download links in initial topic post: plugin-photon-cloud_t125222
2. Photon Chat is another Photon API which most likely requires another C2 plugin which does not exist currently.
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Post » Fri May 20, 2016 4:39 pm

Valdemar wrote:@ThePhotons
1-Where can I download the plugin for c2? (link was deleted and i cant find any new links)
2-Why i cant find SDKs for Photon Chat, plugin works only with Photon Realtime?


You can already do chat through the existing plugin - look through this thread, someone's already posted an example.
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Post » Fri May 20, 2016 5:20 pm

Photon Chat is another Photon API which most likely requires another C2 plugin which does not exist currently.


1 - What's the difference between real-time mode and chat mode?
2 - Do you planning make a plugin for a chat?
3 - With current plugin, I can not connect to the server: "Authentication failed"
I need a same plugin, but i want to link it with chat-server.
Maybe the problem can be solved by changing a few lines of code?

Waiting for your reply.
It's really unfairly to с2-users :( please fix it.
Last edited by Valdemar on Sat May 21, 2016 3:49 pm, edited 3 times in total.
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Post » Mon May 23, 2016 1:06 am

This is already possible and easy to do a chat :

Image
My Twitter:

@Sirvoidd

My Tutorial:

Multiplayer with Photon
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Post » Mon May 23, 2016 3:25 pm

Valdemar wrote:
Photon Chat is another Photon API which most likely requires another C2 plugin which does not exist currently.


1 - What's the difference between real-time mode and chat mode?
2 - Do you planning make a plugin for a chat?
3 - With current plugin, I can not connect to the server: "Authentication failed"
I need a same plugin, but i want to link it with chat-server.
Maybe the problem can be solved by changing a few lines of code?

Waiting for your reply.
It's really unfairly to с2-users :( please fix it.


You need to make sure to put the AppID (which you get from Photon once you've set the app up on their platform) into the plugin to be able to connect and send/receive data. The error is on your end, not theirs.
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Post » Mon May 23, 2016 10:18 pm

Does the plugin work on the scirra arcade ?
Because my game don't work on the arcade :s

Everybody are disconnected when they try to join the room.
My Twitter:

@Sirvoidd

My Tutorial:

Multiplayer with Photon
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Post » Tue May 24, 2016 3:24 pm

digitalsoapbox wrote:You need to make sure to put the AppID (which you get from Photon once you've set the app up on their platform) into the plugin to be able to connect and send/receive data. The error is on your end, not theirs.


All is well as long as I work with the photon-realtime, but when I try to connect to the chat server, I get an error.

Sirvoid wrote:This is already possible and easy to do a chat :


Yes, but it is 2 times more expensive to do chat on the not chat server.
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Post » Thu May 26, 2016 2:41 pm

Valdemar wrote:1 - What's the difference between real-time mode and chat mode?

Realtime and Chat are different servers providing different APIs. Realtime lets clients communicate inside a room after room created and joined from a lobby. Clients see all others in a room and can chat inside room via Realtime events. Clients can't see clients in other rooms.
Chat API provides public channels subscription/unsubscription and private messages model. All clients connected with the same appid can exchange with messages. But they should know each others names or shared channel name. You can't list all clients joined to a channel or to a server as you do for room player list.
2 - Do you planning make a plugin for a chat?

We do not have ETA at the moment.
3 - With current plugin, I can not connect to the server: "Authentication failed"
I need a same plugin, but i want to link it with chat-server.
Maybe the problem can be solved by changing a few lines of code?

AppId type defines which server, Realtime or Chat, client will be routed to. Running plugin with Chat appid will result in connection failure since Chat server expects Chat client to be connected.
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Post » Mon May 30, 2016 10:47 pm

@thephotons ,what happens when you go over your 500 msgs/sec limit? , do messages start to get lost or get queued or?
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Post » Tue May 31, 2016 2:11 pm

Found on Photon forum ( http://forum.photonengine.com/discussio ... ment_24978 ):
"The messages limit is not a hard one. If one game goes over it but some others are not, then we won't do anything about it. Also, the first thing we do is to get in contact with you, if the limit is a problem."
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