mudmask wrote:OK guys - this plugin seems really awesome...
TabloidA wrote:@Savvy001 Alright, here's what I have currently: http://i.imgur.com/WWjySN0.png
The opposing player is now in fact destroyed, except it doesn't need to be hit by the bullet to do so. Right when I press Shift.
It seems I need to find a way identify that the bullet hits only the enemy, because I'm sure what's happening currently is that it's looking for ANY instance of the player to get hit. An easy work around to this though could be to make two separate Player instances for both teams?
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