DrGurka wrote:Would this plugin work with an platform shooter or is this just for turn based and etc?
If a platform shooter would work could someone give some brief knowledge on how it would work?
In theory Photon allows to implement any type of game. But consider higher latency for websockets compared to other platform's udp.
Check Photon showcase for web: https://www.exitgames.com/en/Turnbased/ ... s-allTypes
Also keep in mind that Photon plugin does not have full Photon features. But basics should be enough for most cases.
Working with Construct 2 sometimes looks more tricky for me than plain js sdk usage. But if this is tool of your choice than you just need to sync data over network as shown in pool demo.