[PLUGIN] Polygon (update 2013-04-23)

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Post » Sun Jun 29, 2014 10:10 am

@JordanKal
probably, but I won't make an example capx because it's a bit more complex.
In my case the cutting was just done by choosing two vertices. With your idea you'll have the possibility to make cuts my selecting two vertices but also, three, four.... probably more.
So not only will you have to keep track of the possible cut remaining, but also if the piece is already cut or not.

for example, with your idea you could do:
Code: Select all
* * * *
     /
* * * *
   / /
* *-* *

* * * *

but not
Code: Select all
* * * *
 \   /
* * * *
   X   
* *-* *

* * * *

(at least you shouldn't be able to I think)
On top of that you'll have to resolve vertices orders for the newly created polygons.
So not impossible, but yeah hard.
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Post » Sun Jun 29, 2014 5:45 pm

@Yann

I appreciate the information Yann, I'll give it a shot
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Post » Fri Aug 01, 2014 11:33 pm

Hello, @Yann is it possible to apply texture to it that would deform?
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Post » Sat Aug 02, 2014 10:02 am

@megatronx
Nope.
In canvas2D it's not possible, and in webGL it would be if I had access to uv coordinates (almost certain the SDK doesn't expose uvs), but even then, you might not like the result.
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Post » Thu Sep 04, 2014 5:06 pm

Please can someone give me a new link of this plugin, I need to test it, I can not find the main link is out of AR.

I want to test on a game to make origami ..
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Post » Thu Sep 04, 2014 9:51 pm

Anyone got the plugin?
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Post » Fri Sep 05, 2014 1:50 am

anyone have the plugin?
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Post » Fri Sep 05, 2014 8:21 am

Too much traffic eh :/
Here @studioplay
@Wisdoms
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Post » Fri Sep 05, 2014 10:31 am

@Katala Thank you so much for uploading it ;D
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Post » Fri Sep 05, 2014 11:53 am

@Katala thanks... It seems I'm victim of my sucess v_v
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