Hi Rex, thanks actually that answered another question I had.
In my original case though, I have two sets of rules like so:
Both rules are identical, but the objects involved are different.
It would be cool if I could turn the actions into a function, and then pass it either [TomatoBlock & TomatoCross] OR [PotBlock & PotCross].
I can't use families in this case as the tomato actions would affect the pot objects and vice versa.
I don't suppose there's a plugin that does this?EyeHawk2012-05-08 09:19:26