First of all, thanks a lot for this plugin. It's really powerful and hard to master. I have a small question about the plugin possibility though. I was wondering if it was possible to make the Enemy Object having exactly the same behavior of the Chess Object.
what I mean is, for example in final fantasy tactics, when the player plays against the CPU, the CPU does exactly like the player:
- First it chooses a Tile where it will do its next move (we can see the CPU choosing the path -> it is the blue tiles)
- Second it moves at that particular Tile
- The CPU tries most of the time to get near the player
I wanted to do the same thing. I still searching because I think it is possible to do it with your plugin. I wanted to use the "get nearest tile" algorithm for the CPU so that the CPU will always try to approach the player to attack him.
Here are some images of what I'm talking about: